The User Experience Design (UXD) in the AI Age Graduate Academic Certificate program prepares students to create intuitive, inclusive, and data-informed digital experiences in an increasingly AI-driven world. Through coursework in user research, usability testing, information architecture, human-centered design, and AI-assisted design methodologies, students gain practical skills to design and evaluate innovative digital products and services. The interdisciplinary curriculum combines theory with hands-on experience using industry-standard tools and emerging AI technologies for prototyping, analytics, and user experience optimization. Graduates will be equipped to lead UX initiatives across technology, healthcare, government, education, transportation, and other rapidly evolving industries.
What You'll Learn
Students in the User Experience Design (UXD) in the AI Age Graduate Academic Certificate program learn how to research, design, and evaluate digital experiences that are effective, accessible, and user-centered. The program develops expertise in usability testing, information architecture, UX analytics, AI-assisted design tools, rapid prototyping, and ethical AI practices.
Through hands-on projects and industry-relevant technologies, students gain the skills needed to create innovative digital products and lead user experience strategies in a wide range of professional settings.
Certificate Courses
All 12 credit hours of coursework taken for the User Experience Design (UXD) in the AI Age GAC can be applied to the following graduate degree:
M.S. in Information Science.
Course Requirements
Required Courses (Students will complete all of the following courses):
Course Description:
This graduate-level course provides an in-depth exploration of usability and user
experience metrics with a focus on meeting the needs of enterprise clients, technical
users, and individual users. Students will learn how to evaluate websites, mobile
applications, enterprise software, dashboards, customer portals, infrastructure platforms,
and information systems using evidence-based UX methods. The course covers usability
testing, heuristic evaluation, card sorting, tree testing, UX statistics, performance
metrics, issue-based metrics, self-reported metrics, behavioral analytics, and AI-assisted
UX tools.
Students will examine how UX metrics support product adoption, workflow efficiency,
error reduction, audit readiness, user trust, customer satisfaction, and business
value in enterprise technology settings. They may engage in real or simulated enterprise
client consulting to understand business goals, technical workflows, user roles, evaluation
questions, and stakeholder expectations. Hands-on projects reinforce user-centered
evaluation, client needs analysis, technical product evaluation, data interpretation,
stakeholder communication, and professional consulting practice. By the end of the
course, students will be prepared to evaluate complex digital products and enterprise
software, identify usability and workflow problems, and provide evidence-based recommendations
that improve user satisfaction, operational efficiency, product quality, and client
outcomes.
Course Objectives:
By completing this course, students will be able to:
- Identify usability and user experience needs of enterprise clients, technical users, individual users, and key stakeholders.
- Explain how UX metrics support user satisfaction, product adoption, workflow efficiency, error reduction, compliance, and business performance.
- Evaluate websites, mobile applications, enterprise software, dashboards, customer portals, infrastructure platforms, and information systems using evidence-based UX methods.
- Select and apply appropriate UX methods, including usability testing, heuristic evaluation, card sorting, tree testing, UX analytics, and AI-assisted evaluation.
- Analyze performance-based, issue-based, self-reported, behavioral, and tree testing metrics to identify usability, accessibility, workflow, documentation, and design problems.
- Translate UX evidence into actionable recommendations for users, product teams, IT leaders, executives, and enterprise clients.
- Prepare professional UX reports, executive summaries, severity matrices, and stakeholder presentations that connect user experience findings to client needs and organizational goals.
Course Format:
This course is offered 100% online through Canvas and is designed to be applied, interactive,
and client-oriented. Students will learn through online modules, readings, lectures,
discussions, quizzes, hands-on assignments, guest speaker sessions, case studies,
and applied UX evaluation projects. Students may engage with real or simulated enterprise
clients to understand business goals, technical environments, user workflows, product
challenges, and evaluation priorities. The course prepares students to contribute
to UX research, product analytics, enterprise software evaluation, technical consulting,
and client-facing roles in organizations that build and support large-scale digital
systems.
Course Description:
This graduate-level course is only taught during the fall semester. It introduces
MA in IxD (Interaction Design) candidates and other UNT graduate students to knowledge-construction
approaches and methods that are rooted in and guided by what designers refer to as
“human-centered problem framing.” The learning experiences that transpire as this
course evolves have been designed to help students gain the understandings necessary
to better comprehend—rather than assume—how and why particular human needs and wants
should be accounted for and examined within a given situation or set of circumstances.
These analyses and assessments are then utilized to help students develop and critically
explore a wide variety of ideas that could positively affect this situation or set
of circumstances. Finally, these ideas become the “fuel” that guides the design of
physical or digital prototypes, or some combination of both, that can be tested and
improved and tested and improved again until they are ready to be realized as design
process outcomes suitable for implementation or potential manufacture.
Course Objectives:
By completing this course, students will be able to:
- Effectively engage in the kinds of observational and interactive research necessary
to uncover hidden frustrations among specific user groups and audiences - Construct knowledge about how analyzing the real-world experiences of these people can yield understandings that guide effective design decision-making
- Work within a cross-functional team to generate a multiplicity of original product,
service, and/or system ideas in a non-judgmental environment, and then synthesize
these into tangible, actionable concepts that are informed by the knowledge
of the entire group - Engage in the kinds of “build-to-think” and “rapid experimentation” methods that guide
the practice of creating quick, roughly functional mockups, such as simple sketches,
paper prototypes of interfaces, and basic models, that allow a wide variety
of ideas to be tested early in the design process (this type of “rapid prototyping” and “usability testing” teaches students to assess what’s working and what’s failing before lots of time and money are spent on developing something that is flawed) - Present the ideas they’ve developed in ways that enable them to be effectively understood and then implemented or created/manufactured either by those who comprised their user-groups or audiences, and/or those whose financial and logistical support would be necessary to realize and sustain them.
Course Format:
This course is structured into two subsequent sections, each of which transpires over
the course of eight weeks. The first entails a series of lectures by the course instructor
that introduces students to key aspects of human-centered problem framing, user research,
idea generation, prototyping, and usability testing. These will provide the means
for students working in teams of three or four to identify and frame a “problematic
or undesirable” situation or set of circumstances that they wish to design a product,
service, or system to address. The second section involves the student teams working
to develop and prototype ideas that become manifest as a tangible product, service,
or system, and then formulating
and showcasing a “pitch presentation” of whatever they will have developed to a critical
audience of design faculty and User Experience and Interaction Design professionals.
Elective Courses (Select two courses from the list that appears below):
Course Description:
This graduate-level course provides an in-depth exploration of information architecture
with a focus on organizing, structuring, labeling, designing, and documenting information
in complex digital environments. Students will learn how to analyze user needs, business
goals, content types, and organizational contexts to develop effective information
structures for websites, applications, digital libraries, enterprise portals, knowledge
bases, and AI technologies.
The course covers organization systems, labeling systems, navigation systems, search
systems, metadata, taxonomy, content inventory, content modeling, card sorting, tree
testing, sitemap development, wireframe documentation, navigation design, and IA evaluation.
Students will also learn how to document IA decisions through professional design
tools such as Figma, including sitemaps, navigation models, page structures, user
flows, low-fidelity wireframes, and content organization diagrams.
Students will examine how strong information architecture supports findability, content
governance, user navigation, digital service quality, and scalable content management.
Hands-on projects reinforce content organization, taxonomy development, navigation
design, search structure, user-centered information design, and professional IA deliverables.
By the end of the course, students will be prepared to design, document, evaluate,
and improve information structures that support access, navigation, and content discovery
across digital products and services.
Course Objectives:
By completing this course, students will be able to:
- Explain core principles and components of information architecture, including organization, labeling, navigation, search, metadata, taxonomy, and content structure.
- Analyze user needs, organizational goals, content types, and business requirements for digital information environments.
- Design organization, labeling, navigation, and search systems that improve findability, usability, content discovery, and information access.
- Develop professional IA deliverables, including content inventories, sitemaps, taxonomies, metadata structures, content models, user flows, and navigation models.
- Apply IA research methods, including card sorting, tree testing, content analysis, and IA evaluation, to support evidence-based design decisions.
- Use tools such as Figma to create sitemaps, wireframes, page structures, navigation flows, and content organization diagrams.
- Prepare client-ready IA reports and redesign proposals that communicate content structure problems, navigation recommendations, taxonomy decisions, and evidence-based improvements.
Course Format:
This course is applied, interactive, and project-based. Students will learn through
readings, lectures, case studies, discussions, hands-on IA exercises, design tool
demonstrations, and applied information architecture projects. Assignments may include
website or application analysis, content inventory, card sorting, tree testing, sitemap
development, taxonomy design, navigation redesign, Figma-based wireframe documentation,
and IA evaluation reports.
Students may work with real or simulated clients to assess content organization problems,
identify navigation needs, design improved information structures, and present evidence-based
IA recommendations. The course prepares students to communicate IA decisions through
professional reports, visual diagrams, sitemaps, navigation models, wireframes, and
client-ready design documentation.
Course Description:
This graduate-level course explores how Artificial Intelligence (AI), AI-Generated
Content (AIGC), and emerging design AI technologies are transforming UX design and
the digital product development lifecycle. Students will learn how to use AI to support
user research, customer requirements analysis, market trend discovery, ideation, visual
concept generation, UX writing, wireframing, prototyping, interface design, design-to-code
workflows, usability evaluation, accessibility review, personalization, and iterative
product improvement.
Students will work with AI technologies such as large language models, multimodal
AI tools, generative image tools, AI prototyping platforms, AI website builders, design-system
assistants, recommendation engines, and AI-enabled UX research platforms. The course
examines how AI can accelerate design exploration, synthesize user feedback, support
front-end implementation, and produce client-ready UX deliverables. Students will
also evaluate limits of AI-generated design outputs, including bias, privacy, data
quality, hallucination, explainability, accessibility, governance, and overreliance
on automation.
Through hands-on exercises, case studies, workshops, and applied projects, students
may work with real or simulated enterprise clients to define UX problems, apply AI
tools across the lifecycle, evaluate design alternatives, and present evidence-based
recommendations. By the end of the course, students will be prepared to responsibly
use AI technologies to create, evaluate, and improve digital products and intelligent
user experiences.
Course Objectives:
By completing this course, students will be able to:
- Explain foundational concepts of AI, AIGC, multimodal AI, and design AI in UX.
- Apply AI tools across research, requirements analysis, ideation, design, prototyping, implementation support, testing, and iteration.
- Use AI-assisted methods to analyze customer requirements, user feedback, market trends, text, image, video, and behavioral data.
- Develop AI-supported wireframes, prototypes, interface concepts, UX content, visual assets, and website design solutions.
- Use design AI to support design systems, front-end design, accessibility review, and design-to-development handoff.
- Conduct AI-enhanced UX evaluation to identify design, content, accessibility, workflow, and user experience problems.
- Critically evaluate ethical, social, bias, privacy, data quality, explainability, and governance challenges in AI-empowered UX design practice.
Course Format:
This course is applied, interactive, and project-based. Students will learn through
readings, discussions, hands-on AI tool exercises, case studies, workshops, and applied
AI-empowered UX design projects. Assignments include AI research analysis, AI-assisted
concept generation, AI-supported prototyping, website or interface development support
activities, a midterm workshop, a final project, and a final presentation. The course
prepares students for AI-assisted UX design, digital product design, enterprise software
innovation, technical consulting, and client-facing roles.
Prerequisites
Some courses listed may have prerequisites. Students should consult with the program
advisors prior to enrolling in the individual courses.
Career Fields
TBA
Apply Today
- Apply HERE with the UNT GradCAS (Centralized Application System)
- International students must also review the International Admissions page for additional required documents.
- Transcripts: Request transcripts from all colleges and universities attended through UNT GradCAS.
For transcript questions, please contact graduateschool@unt.edu
Note: Students who are awarded Graduate Academic Certificates and later apply for admission to the M.S. in Information Science program will be required to submit any additional documents required by the specific program.
Current Graduate Students seeking Concurrent Enrollment
Students MUST be admitted to an academic certificate program in order for the certificate to be awarded.
If you are a current UNT student and you are applying for a GAC please email ci-advising@unt.edu to submit your request to add a GAC to your degree plan.
If you do not complete the application prior to your graduating semester, the Toulouse Graduate School will not accept your request for the certificate.
Once You Are Admitted
Once admitted, you will be assigned an advisor who will assist you in getting enrolled for classes and beginning the Graduate Academic Certificate Program.
Academic Certificate Completion Form and Request to Receive Your Certificate
Once you complete your course work, please submit the Request for Graduate Academic Certificate of Completion form to receive your certificate.
Contact
| Title | Contact | |
|---|---|---|
| Director, B.S. in Information Science Program | Dr. Xin Wang | xin.wang@unt.edu |
| Asst. Dir., Academic Advising | Rachel Hall | CI-Advising@unt.edu |
| Chair, Department of Information Science | Dr. Mark Albert | mark.albert@unt.edu |